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  • 31 march 2016, at 18:37 Author: bartold
    Changelog v.0.5..9.2 Alpha


    Greetings from the battlefield!

    This weekly update introduces, among other things, new dynamic events, as well as numerous improvements for interface and AI.

    New dynamic events, designed for the new players, engage Ismirean players to stop the Midlandic partisans attack at the Mereley fort. This event chain guides the newcomers through the very first moments in game and helps them to learn the basics of gameplay.

    There are also numerous improvements for the experienced players as well, such as implementation of the inventory context menu. It allows to choose precisely an action which a player wants to perform with selected item or even to display a list of recipes in which such item can be used! This change greatly improves comfort of the inventory management and learning the crafting system.

    We have also greatly improved the AI as well, so now the fights between NPCs look much better and they can perform various immersive actions, such as cutting woods, harvesting crops, mining or sitting on benches.

    See you in battle!

    Changelog v.0.5.9.2 Alpha

    Gameplay:

    – Implemented new chain of dynamic events near Mereley – attack of the Midlandic partisans at a Northern gate of the fort and chase after them to the camp – and slightly redesigned events occuring in this location
    – Improved behaviors of the NPC mercenaries who support players in the PVP tournament “Valley of Death”
    – Added spawning the NPC mercenaries of a losing team during the “Valley of Death”, even if such team doesn’t control a flag
    – Improved behaviors of the NPCs, such as fighting the other NPCs, sitting or gathering resources
    – Replaced animation of blocking with shield by a player
    – Increased loading speed and slowed down unloading speed of the blocking power bar for shields
    – Balanced the resources harvesting times
    – Made the stagger time dependent on the power of attack and current stamina of an attacker
    – Added safezones around the camps of exiled players

    Interface:

    – Implemented the guild ranks system – leader, besides of the current permissions, can now nominate guild members to an officer or recruit and pass their function, officer can invite and remove recruits, recruit doesn’t have any additional permissions
    – Added context menu in the inventory window, after clicking RMB on a chosen item – it greatly improves comfort of using the items, showing their exact purpose
    – Added transition between the inventory and crafting windows – after clicking RMB on a chosen item and selecting a specific option in a context menu, available recipes in which the item can be used will be displayed in a separate window , therefore significantly improving comfort of the inventory management and learning the crafting system
    – DIsabled ability to consume crafting materials in order to avoid confusion

    Fixes:

    – Fixed an issue causing that leaders couldn’t manage their guilds
    – Fixed an issue causing displaying animation of falling down when walking up or down the stairs
    – Fixed an issue causing that animation of blocking with fists was blocking a controller
    – Fixed an issue causing that some informations about a character were saved after removing it and passed to the next character with the same name
    – Fixed an issue allowing to duplicate items when looting players

    Latest comments:

    Callous 31 march 2016, at 18:49

    Nice job guys can't wait to get home and play

    Stein's_Fool 31 march 2016, at 19:20

    is are partisans op duh so remove m8s

    Grelouk 31 march 2016, at 19:53

    Nice !
    Can't see names, can't invite people into guild, can't give ranks, can't change annoucements in guild.

    Abydos 31 march 2016, at 21:31

    Cant invite into guild , cant promote ....

    PopeFranz 1 april 2016, at 12:20

    All the guild fixes is aprils fool Guys.

    Taigakun 1 april 2016, at 15:24

    The game removed me from my current guild and placed me back at my previous one.... as the leader lol

    Grelouk 2 april 2016, at 01:11

    OH BTW GUYS WORKSHOPS ARE ENABLED BUT I GUESS WE FORGOT TO TELL YOU.
    It's not like they work properly but still.

    Tiberias 2 april 2016, at 01:45

    Since yesterdays patch,i get really heavy lagging,frame loss,etc.Basically every 5 sec, my game freezes up for 2-3 seconds,or my character lags back a few meters.Before the patch, i had the occasional stuttering and lagging but not in this magnitude.The game became unplayable.Relogging doesn't help either.

    -Some other problems occured today too.Lost some of my equipment (guardsman's gambeson,2 great helm,karleonian chainmail) after relogging.
    -As mentioned before workshops not working properly.
    -At first log or relogging my character is always placed underneath the church in Dunfen.After running out from under it,the character pops back near the depot chest.
    -Guild rank promotion still not working.

    Callous 2 april 2016, at 04:21

    Tiberias:




    -Some other problems occured today too.Lost some of my equipment (guardsman's gambeson,2 great helm,karleonian chainmail) after relogging.


    loss of items could be because u wear looted but a bug tells u that u still have the items even after you wear looted, it just did not register tell after u re-logged (hint, that's how duplicated items wear made). Another reason is that myself and a few others have been trashing item that we loot from other player, if u had a duplicated item and we destroy it all copies of the item would be delete even from other players.

    Tiberias 2 april 2016, at 12:43

    I know how it works,but i can assure you,they were not duped nor taken from me.(Who the hell would even dupe those anyway ?^^)The gambeson,I crafted myself,the helmets dropped,and the chainmail was taken from another player so thoretically it could be a duped one.
    I lost them after relogging in Dunfen (2x, non pvp) and in the Mines of Dunfen (1x) after pvp spiced with the "everybody disappeared bug" :rolleyes: But nobody died,so I couldn't loose my gear that way.