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  • 17 october 2015, at 22:54 Author: bartold
    Changelog v.0.4.7 Pre-Alpha


    Gameplay:

    – Implemented headshots detection in PVP
    – Implemented experience gaining in PVP
    – Modified mechanics of the NPC enemies loot – now every player can loot every NPC enemy
    – Modified mechanics of the experience gaining in PVE – experience is granted to a player who did the last attack, instead of a player who dealt the first one
    – Increased the movement speed of players characters when blocking – still, when blocking, movement is a bit slower than usually
    – Increased the movement speed of NPC enemies when blocking
    – Implemented random patrolling routes of NPC enemies
    – Implemented new defensive objects placed on the gate towers – stones and wooden logs to be thrown down on the enemies

    World:

    – Implemented new town – Fangsborough placed in the northwest part of Stoneholm
    – Implemented new location – raiders camp placed near Twinfall
    – Implemented new location – battleground placed near Twinfall
    – Added new NPCs in Audunstede

    Fixes:

    – Updated networking environment in order to improve the performance of servers – please report any issues
    – Significantly increased the server’s performance
    – Improved working of defensive objects placed on the gate towers
    – Implemented numerous fixed for the party system
    – Edited Polish version of the dialogues for some of the NPCs from Aundunstede

    Latest comments:

    Callous 18 october 2015, at 00:40

    WOOT!!!! DOWNLODING:P
    KEEP UP THE GOOD WORK GUYS:)

    karnage 18 october 2015, at 01:06

    sounds good keep up the good work

    Danlands 18 october 2015, at 07:31

    Thank you !!
    Keep it up. Now, off to go get my exp from Midlanders ....

    Leoki 18 october 2015, at 10:13

    " Implemented new defensive objects placed on the gate towers – stones and wooden logs to be thrown down on the enemies "

    you have to upgrade this objects , didnt find it dunfen or mereley??

    PopeFranz 18 october 2015, at 12:08

    – Increased the movement speed of players characters when blocking – still, when blocking, movement is a bit slower than usually

    This is not working atm.
    Blocking does no longer give a reduction in movement.
    Acutally you can block and sprint at the same time with no reduction.

    bartold 18 october 2015, at 16:42

    We are aware of this issue with movement speed when blocking.

    New defensive objects can be found in the upgradeable locations, such as Original Faith Order or Audunstede.

    supermariogomes80 18 october 2015, at 21:56

    no matter what i do i cant take leaktonw flag. always to enimies left. i cant see anybody else alive but i know theres a phantom npc there...

    Pturs 18 october 2015, at 22:00

    just count all npc and tell about them on us and we will see how must they benn there usually

    Szifers 19 october 2015, at 00:34

    The update is nice, but the mobs tend to run in place and be invulnerable a lot now. There's something wrong with their AI, or something. Also, sometimes they move backwards while running, and they teleport around.

    Dondinon 19 october 2015, at 07:28

    and in some places appeared on the map invisible walls